Although we are not quite at the stage where teachers can click a switch and hologram versions of dinosaurs, or Earth can appear in the middle of the classroom just yet. ( one day maybe) We are at the stage where we can put them in the classroom through a screen. Virtual, Reality, Mixed Reality and Augmented Reality all hold exciting, but as yet unrealised, prospects for education.
It almost pains me to write that title. I make apps to help students, I have about 12 of them on both Google and Apple and they are pretty good. None of them are the one I am talking about here though. Here is is all about Teach Your Monster to Read made, and made really well, by Usborne in the U.K. The links are all at the bottom for the app and website.
The Oculus Rifts and Quests baby brother holds it head way above what came before it, and showcases VR in a more affordable all in one package. Does this make is more accessible to schools and classrooms?
The answer to this is impossible to give generically, though its not gonna stop me trying, it will depend on budget, purpose, space and much more