ESL Icebreaker Games “Two Truths and a Lie
“Two Truths and a Lie” is a classic social game that has been ingeniously adapted for language learning contexts.
This engaging activity is not only a fun icebreaker but also an effective tool for developing various language skills.
It encourages students to practice their descriptive abilities, boosts their confidence in speaking, and provides an enjoyable way for classmates to learn about each other.
Additionally, its adaptability makes it suitable for learners at any language level.

ESL Icebreaker – Two Truths and a Lie
We have loads of icebreaker games here on the site for all ages, you can check out the full list for adults on the link directly below but we also have icebreakers for kindergarten, primary and high school here which you can check out as well.
(Of course you can adapt all of them for your classrooms and students as needed)
- Best ESL icebreaker games for Adults
- Best ESL icebreaker games for Primary School
- Best ESL icebreaker games for High School
- Best ESL icebreaker Games for Kindergarten
How to Play
In this game, each participant thinks of two true statements and one false statement about themselves.
These statements should be challenging yet believable to keep the game interesting. After everyone shares their statements, the rest of the group engages in a discussion to guess which statement is the lie.
This guessing process often leads to interesting conversations and revelations.
Educational Benefits
- Practicing Descriptive Skills: Participants need to describe personal experiences or facts about themselves, enhancing their ability to express complex ideas in the target language.
- Boosting Speaking Confidence: The game provides a platform for students to speak in front of their peers, helping them gain confidence in using the target language in a social setting.
- Community Building: It’s a great way for students to learn about each other’s backgrounds, interests, and experiences, fostering a sense of community in the classroom.
- Adaptability for Any Language Level: The game can be easily modified to suit the language proficiency of the participants, making it a versatile tool in the language learning process.
Resources Needed
“Two Truths and a Lie” requires minimal resources, making it an easy game to implement. The main resource is the creativity and experiences of the participants. However, to enhance the game, the following can be used:
- A whiteboard or projector to write down each participant’s statements, aiding in the discussion and guesswork.
- Timer to keep each participant’s sharing time equal and the game pace lively.
Differentiation for Varied Learner Levels
The game can be adapted to cater to different levels of language proficiency:
- Beginner Level: Encourage simpler statements focusing on basic vocabulary and simple sentence structures. Beginners might be given more time to formulate their statements or allowed to write them down.
- Intermediate Level: Challenge students with more complex statements involving varied sentence structures and tenses. They can also be encouraged to add more details to their statements to make the game more challenging.
- Advanced Level: For advanced learners, introduce the use of idiomatic expressions, complex grammatical structures, and more nuanced lies that require careful listening and analysis to detect.
Conclusion
“Two Truths and a Lie” stands out as a linguistic twist on a social classic, adeptly blending language learning with fun and social interaction.
It is an excellent example of how language education can be both engaging and effective, making it a valuable addition to any language educator’s repertoire.